The alternate is attributed to the studio's plans to Rocket League Trading replace the Windows model from 32-bit to 64-bit and improve from DirectX 9 to DirectX 11. This will allow Psyonix to maintain including "new varieties of content and features we might like to increase" that can't be supported on DirectX nine, that means any destiny content will not work for gamers using this version.
The MacOS and Linux local clients rely upon DX9 to feature. Keeping those versions working beyond the launch of the DX11 version might require Psyonix to "invest sizeable beyond regular time and resources" in an opportunity answer, in addition to extra guide to make certain new content worked via these new gadget.
"The number of lolga.com energetic players on MacOS and Linux blended represents much less than 0.3% of our lively player base," the enterprise wrote. "Given that, we can not justify the extra and ongoing investment in developing native clients for their structures, in particular when possible workarounds exist like Bootcamp or Wine to maintain the ones users playing."